AI Insights · Timothy · April 2025
Top 5 Entertainment Mascot Games on Android in South America: Q1 2025
Explore the performance of top entertainment mascot games on Android in South America during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top entertainment mascot games on the Android platform in South America showcased varied performances in terms of downloads, revenue, and active users. Here's a closer look at how these popular titles fared:
Sonic Dash Run from SEGA experienced fluctuations in weekly revenue, peaking at around $477 in early January and gradually declining to $227 by the end of March. Weekly downloads saw a high of 228K at the start of the quarter, dropping to around 110K by the end. Active users decreased from 985K to approximately 673K over the same period.
Another SEGA title, Sonic Forces: PvP Battle Race, maintained a steady revenue stream, peaking at $4.9K in mid-January. Downloads began at 262K and tapered to about 61K by the end of March, while active users decreased from 783K to 493K.
Hello Kitty Nail Salon by Budge Studios saw revenue peaking at $125 in late February. The app had an initial download spike to 155K in January, with a gradual decline to 36K by quarter's end. Active users decreased from 281K to 190K.
Sonic Rumble, also by SEGA, displayed a stable revenue trend with a peak of $622 in early February. Downloads remained consistent, starting at 82K and ending at 70K. Active users saw a slight increase from 131K to 128K.
Lastly, Minion Rush: Running Game from Gameloft SE had modest revenue, peaking at $433 in March. Downloads saw a significant jump in late March, reaching 102K. Active users fluctuated slightly, starting at 164K and ending at 159K.
These insights, derived from Sensor Tower's comprehensive data, highlight the dynamic nature of the gaming market in South America. For more detailed analytics, visit Sensor Tower's platform.